Dan Mead on 4 Jan 2011 01:45:29 -0800 |
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Re: Learning F# with Games |
any update on this? On Nov 30 2010, 9:33 pm, mateti <mat...@gmail.com> wrote: > Sounds interesting...I'm in. > > On Nov 22, 4:53 pm, Aaron Feng <aaron.f...@gmail.com> wrote: > > > Hi All, > > > I've been in contact with Richard Minerich, one of the authors of > > Professional F#, about coming to Philly to do an F# training / > > presentation. I thought it would be interesting for him to run a > > similar, but _different_, tutorial that he ran at CUFP > > (http://cufp.org/conference/sessions/2010/f-20-day-beach) for us. > > > Basically Richard wrote an ants simulation game to teach people about > > F#. You can tweak the behavior of the game using DSL he has written > > or tweak the AI in F# to get better results. The contestants battle > > each other in the end! Richard's blog has more concrete details about > > the tutorial:http://richardminerich.com/2010/10/cufp-a-day-at-the-beach > > > As many of you already know F# is currently an official open source > > project under the Apache 2.0 license and can run under Mono. This > > tutorial will _NOT_ require a Windows machine. Please bring your Mac > > or Linux box if you prefer. I will help Richard to make this happen > > to ensure everyone has a great experience. > > > This will likely happen early next year on a Saturday. The whole > > tutorial should run between 4 -6 hours. Since Richard will be > > traveling to Philly and there are a lot of logistics I need to figure > > out, I need to know ahead of time how many people are interested in > > this. > > > This tutorial doesn't assume you know anything about F#. In fact, you > > can still play the game via the DSL. > > > For those you are interested in learning about FP this is a great > > chance to learn it the fun way. > > > Aaron > > > Pro F# 2.0http://www.amazon.com/Professional-F-2-0-Ted-Neward/dp/047052801X/ref... > >