Tim Peeler on 21 Oct 2003 10:48:04 -0400 |
On Mon, Oct 20, 2003 at 10:27:29PM -0400, Kevin Brosius wrote: <snip /> > > I have always understood that the "this" pointer accessible in non-static > > member functions of C++ objects (classes, structs or unions) is actually > > an implicit argument added by the compiler. <snip /> > > > > You are closer to correct, I think. I'm less than impressed with > Stroustrup's coverage of implementation details like this, though. (See > comments later.) > > > > > My instructor seems to think otherwise. Here is the explination I > > was given: > > > > All classes, structs and unions contain a *this pointer that > > references itself. The object also contains pointers to the object > > member functions, therefore when calling a member function in an > > object the member function has access to the *this pointer. > > > > I don't see any evidence that objects contain a copy of *this I don't either, see the end for a simple proof. > themselves, from Stroustrup. And really, there's no need. The storage > location for the object is generally equivalent to *this. Think of it Exactly, which is why "calling" the member function with the first argument as a pointer to the calling object makes perfect sense. > this way, the object address equals *this, for non-static objects. The > compiler/linker tracks storage location, and resolves it at link time. > It's not needed to be a member of the object. > <snip /> > > This makes no sense to me. First there is the question of how does the > > function (which is instantiated only once, which I know to be true) know > > which object is "calling" it? Is there a way for a function (any > > function) to "know" what object it was called from other than providing > > it with a pointer to that object? > > > > Furthur, a simple sizeof() test shows that this (the instructor's idea > > of how an object is created and stored) can't be true unless sizeof() > > doesn't return the true size of an object (which would be VERY bad > > especially if you tried to combine a malloc() call to get the required > > memory instead of new). > > > > By using the simple Foo class above, with only one private data member > > (x), and one public member function (void setx(int)), I see that the > > sizeof(Foo) is 4 (which happens to be sizeof(int)). Is my instructor > > full of it or am I missing something here? > > > > If I have it wrong, please someone point me to some documentation that > > shows me exactly how a class' member functions (non-static) "know" which > > object has called them and where they get *this. > > > Well, you might want to think of it from a usage standpoint. I think > you'll find that the functions don't always need a *this pointer. It > depends on the implementation. For example: > > class Foo { > > public: > void print(void) { printf("Hello World"); }; > }; > > If I call an instance of the above, what happens? > > Foo foo; > foo.print(); > > I'd bet most recent compilers don't pass *this for the above case. It's > unneeded for the implementation. Certainly, there's no references to any members here and therefore the compiler can treat this as a static function. But is this true? Think of callbacks, try using the above print() as a callback. At least for g++, it still doesn't allow it which makes me believe that the implicit *this is still passed to the function. > > How about: > > class Foo { > private: > int x; > > > public: > void setx(int a) { x = a; }; > }; > > calling: > > Foo foo; > foo.setx(5); > > Now, in this case I'd bet you are correct, meaning this case behaves > like "setx(*this, 5)". But here's where I think your instructor is > wrong. There's no need for the object to contain the *this pointer. > The compiler can determine the object referred to by the usage. The > 'foo.' refers to the object, tracking the *this value, so to speak. If > it's needed for the function call, to access object members, then the > compiler passes it on call. If not, we don't need to pass the *this > value to the function call. > > Stroustrup says > "In a nonstatic member function, the keyword 'this' is a pointer to > the object for which the function was invoked. In a non-const member > function of class X, the type of 'this' is X*." [2] > It doesn't say a whole lot more about how that is implemented, but I > think it fits the description I gave above, and what you thought was > correct. I suppose it is possible that a larger overhead compiler might > implement what your instructor suggests. Possibly he is familiar with > some early implementation that used table lookup heavily. That could be, he did explain the "proper" way a compiler "should" store an array and his explination used table lookup heavily. > > -- > Kevin > > [1] The C++ Programming Language, Special Edition (3rd. ed., Jan 2003). > Bjarne Stroustrup. p.231. Thanks for the reference, I'll get that book. The author of the book I have also seems to think that the *this pointer is part of the object. I have done some simple verification (thanks to Jeff Abrahamson for this test) and see that the *this pointer is not a part of the object. class foo { public: void print(); }; foo f; fwrite(&f, sizeof(f), 1, stdout); fprintf(stderr, "&f: 0x%x\n", &f); Pipe to od -t x4 and you see nothing in the object containing the address to f: ./test | od -t x4 &f: 0xbffff987 0000000 000000bf 0000001 -- -----BEGIN GEEK CODE BLOCK----- Version: 3.12 GCS d-(+) s:>++:++ a->-- C++++$ UL++++$ P++++$ L++++$ E--- W++(+++)$ N(-) o-- K- w--- !O? M- V-- PS++(+++) PE-- Y++ PGP t+(++) 5 X R tv(--) b+>+++ DI+++ D+(++) G e+>++>+++>++++ h-- r--->+++ y-->+++ ------END GEEK CODE BLOCK------ ___________________________________________________________________________ Philadelphia Linux Users Group -- http://www.phillylinux.org Announcements - http://lists.phillylinux.org/mailman/listinfo/plug-announce General Discussion -- http://lists.phillylinux.org/mailman/listinfo/plug
|
|