Rich Freeman on 19 Jul 2017 18:30:40 -0700 |
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Re: [PLUG] Waaaaay Off Topic: Thunderstorm Movement |
On Wed, Jul 19, 2017 at 5:48 PM, Lee H. Marzke <lee@marzke.net> wrote: > > What I also wanted to do on my Decathlon aerobatic flight was inverted flight, and to steer towards a point > on the ground inverted, as I couldn't figure out how that worked. In normal flight, When you bank right , the > nose goes right, however it turns out when inverted, and you bank right, the nose goes left ! That > screwed up my mind until figued it out. > I've done it on flight sims - it is pretty intuitive there. I'm sure it is less intuitive when you're hanging by your shoulder straps. In sims at least you tend to need a fair bit of "negative" pitch to maintain level flight, probably because the wings aren't shaped for it (I assume that there is a lot more induced drag as well, but I'm not sure about that). > The recommended emergency descent through a cloud layer without a > gyro is to enter a spin ( which IS stable in most gliders ), and hold the spin until you break > out of the bottom of the cloud, and then recover from the spin. OK, not sure I really want > to do that maneuver. I'm OK with spins when I can see but not in a cloud. That is really interesting. I'm pretty sure spins are stable in most aircraft - that is why they're so deadly. With most other undesired situations the aircraft will return to normal flight if you just let go of the controls assuming they're properly trimmed. With a spin that doesn't happen because it is stable (that is, when perturbed slightly away from the spin the plane will want to re-enter the spin - it takes firm/deliberate control inputs to get it out). Of course, every plane is different. When I was doing power off stalls in the 172 I could barely tell that it had entered the stall (horn hadn't quite gone off) but it was clear from the VSI, and it barely took any effort to recover with very little altitude loss. From what I understand something like an airliner is a whole different beast in a stall. > The handle on the far left in cockpit during TO roll are the spoilers. Yeah, I've played around in gliders a bit in the sims as well. I'm sure it isn't quite the same but they do have spoilers and negative flap settings, and ballast. I guess they leave the spoiler off until they take off to reduce the load on the gear. I was thinking that the guy sitting on the wing might over-load it, especially at the end, but then I realized that during flight the load is actually upwards and if anything he's probably balancing it out somewhat as he moves outwards. Thanks for the video links - they were interesting, and the sound of the variometer brought back memories! I was surprised by some of the maneuvers and looked up the L-23 manual, and it looks like it will handle load factors around 6 - I guess without any fuel/etc they can build them fairly strong. Makes me want to go flying again, well, until I remember the landing approach over the trees at KUKT which seems to always be rough. (It is much more pleasant at airports that have plenty of grass, like Trenton/ABE/RDG. Landing there is like putting it on easy mode...) -- Rich ___________________________________________________________________________ Philadelphia Linux Users Group -- http://www.phillylinux.org Announcements - http://lists.phillylinux.org/mailman/listinfo/plug-announce General Discussion -- http://lists.phillylinux.org/mailman/listinfo/plug