Aaron Feng on 22 Nov 2010 13:55:05 -0800


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Learning F# with Games


Hi All,

I've been in contact with Richard Minerich, one of the authors of
Professional F#, about coming to Philly to do an F# training /
presentation.  I thought it would be interesting for him to run a
similar, but _different_, tutorial that he ran at CUFP
(http://cufp.org/conference/sessions/2010/f-20-day-beach) for us.

Basically Richard wrote an ants simulation game to teach people about
F#.  You can tweak the behavior of the game using DSL he has written
or tweak the AI in F# to get better results.  The contestants battle
each other in the end!  Richard's blog has more concrete details about
the tutorial: http://richardminerich.com/2010/10/cufp-a-day-at-the-beach

As many of you already know F# is currently an official open source
project under the Apache 2.0 license and can run under Mono. This
tutorial will _NOT_ require a Windows machine. Please bring your Mac
or Linux box if you prefer.  I will help Richard to make this happen
to ensure everyone has a great experience.

This will likely happen early next year on a Saturday.  The whole
tutorial should run between 4 -6 hours. Since Richard will be
traveling to Philly and there are a lot of logistics I need to figure
out, I need to know ahead of time how many people are interested in
this.

This tutorial doesn't assume you know anything about F#. In fact, you
can still play the game via the DSL.

For those you are interested in learning about FP this is a great
chance to learn it the fun way.

Aaron


Pro F# 2.0
http://www.amazon.com/Professional-F-2-0-Ted-Neward/dp/047052801X/ref=sr_1_1?ie=UTF8&s=books&qid=1290042332&sr=8-1