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Re: Learning F# with Games
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(Like flynn)
On Nov 22, 2010 5:28 PM, "Brian Donahue" <brian@pigeonmoon.com> wrote: > Sounds good! > > On Mon, Nov 22, 2010 at 4:53 PM, Aaron Feng <aaron.feng@gmail.com> wrote:
> >> Hi All, >> >> I've been in contact with Richard Minerich, one of the authors of >> Professional F#, about coming to Philly to do an F# training / >> presentation. I thought it would be interesting for him to run a
>> similar, but _different_, tutorial that he ran at CUFP >> (http://cufp.org/conference/sessions/2010/f-20-day-beach) for us. >>
>> Basically Richard wrote an ants simulation game to teach people about >> F#. You can tweak the behavior of the game using DSL he has written >> or tweak the AI in F# to get better results. The contestants battle
>> each other in the end! Richard's blog has more concrete details about >> the tutorial: http://richardminerich.com/2010/10/cufp-a-day-at-the-beach
>> >> As many of you already know F# is currently an official open source >> project under the Apache 2.0 license and can run under Mono. This >> tutorial will _NOT_ require a Windows machine. Please bring your Mac
>> or Linux box if you prefer. I will help Richard to make this happen >> to ensure everyone has a great experience. >> >> This will likely happen early next year on a Saturday. The whole
>> tutorial should run between 4 -6 hours. Since Richard will be >> traveling to Philly and there are a lot of logistics I need to figure >> out, I need to know ahead of time how many people are interested in
>> this. >> >> This tutorial doesn't assume you know anything about F#. In fact, you >> can still play the game via the DSL. >> >> For those you are interested in learning about FP this is a great
>> chance to learn it the fun way. >> >> Aaron >> >> >> Pro F# 2.0 >> >> http://www.amazon.com/Professional-F-2-0-Ted-Neward/dp/047052801X/ref=sr_1_1?ie=UTF8&s=books&qid=1290042332&sr=8-1
>>
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