Michael Glaesemann on 30 Nov 2010 09:17:38 -0800 |
Well, if *Phil* is going to be there... (inc *attendee-count*) On Nov 30, 2010, at 10:49 , Philip Fominykh wrote: > +1 > > On Mon, Nov 22, 2010 at 16:53, Aaron Feng <aaron.feng@gmail.com> wrote: >> Hi All, >> >> I've been in contact with Richard Minerich, one of the authors of >> Professional F#, about coming to Philly to do an F# training / >> presentation. I thought it would be interesting for him to run a >> similar, but _different_, tutorial that he ran at CUFP >> (http://cufp.org/conference/sessions/2010/f-20-day-beach) for us. >> >> Basically Richard wrote an ants simulation game to teach people about >> F#. You can tweak the behavior of the game using DSL he has written >> or tweak the AI in F# to get better results. The contestants battle >> each other in the end! Richard's blog has more concrete details about >> the tutorial: http://richardminerich.com/2010/10/cufp-a-day-at-the-beach >> >> As many of you already know F# is currently an official open source >> project under the Apache 2.0 license and can run under Mono. This >> tutorial will _NOT_ require a Windows machine. Please bring your Mac >> or Linux box if you prefer. I will help Richard to make this happen >> to ensure everyone has a great experience. >> >> This will likely happen early next year on a Saturday. The whole >> tutorial should run between 4 -6 hours. Since Richard will be >> traveling to Philly and there are a lot of logistics I need to figure >> out, I need to know ahead of time how many people are interested in >> this. >> >> This tutorial doesn't assume you know anything about F#. In fact, you >> can still play the game via the DSL. >> >> For those you are interested in learning about FP this is a great >> chance to learn it the fun way. >> >> Aaron >> >> >> Pro F# 2.0 >> http://www.amazon.com/Professional-F-2-0-Ted-Neward/dp/047052801X/ref=sr_1_1?ie=UTF8&s=books&qid=1290042332&sr=8-1 >> Michael Glaesemann grzm seespotcode net
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